vtm/quelldatein/aufbau/leser.ts
Christian Fraß da3cf639bd sicherung
2017-11-09 21:57:35 +01:00

134 lines
3 KiB
TypeScript

/*
* Verrückte Turing-Maschinen — A turing complete game
* Copyright (C) 2016 Christian Fraß <vidofnir@folksprak.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
module mod_vtm_aufbau
{
/**
* @author kcf <vidofnir@folksprak.org>
*/
export class klasse_leser
implements schnittstelle_aktor
{
/**
* @author kcf <vidofnir@folksprak.org>
*/
private richtung : typ_richtung;
/**
* @author kcf <vidofnir@folksprak.org>
*/
private symbol_links : typ_symbol;
/**
* @author kcf <vidofnir@folksprak.org>
*/
private symbol_rechts : typ_symbol;
/**
* @author kcf <vidofnir@folksprak.org>
*/
public constructor(richtung : typ_richtung = 0, symbol_links : typ_symbol = 0, symbol_rechts : typ_symbol = 1)
{
this.richtung = richtung;
this.symbol_links = symbol_links;
this.symbol_rechts = symbol_rechts;
}
/**
* @author kcf <vidofnir@folksprak.org>
*/
public richtung_lesen() : typ_richtung
{
return this.richtung;
}
/**
* @author kcf <vidofnir@folksprak.org>
*/
public symbol_links_lesen() : typ_symbol
{
return this.symbol_links;
}
/**
* @author kcf <vidofnir@folksprak.org>
*/
public symbol_rechts_lesen() : typ_symbol
{
return this.symbol_rechts;
}
/**
* @author kcf <vidofnir@folksprak.org>
* @implementation
*/
public drehen(inkrement : int = +1) : void
{
this.richtung = richtung_addieren(this.richtung, inkrement);
}
/**
* @author kcf <vidofnir@folksprak.org>
* @implementation
*/
public verwenden(figur : klasse_figur) : void
{
let symbol_ : schnittstelle_fehlermonade<typ_symbol> = figur.lesen();
let summand : typ_richtung;
if (symbol_.ist_schlicht())
{
let symbol : typ_symbol = symbol_.lesen();
if (symbol === this.symbol_links)
{
figur.schieben();
summand = +2;
}
else if (symbol === this.symbol_rechts)
{
figur.schieben();
summand = -2;
}
else
{
summand = 0;
}
}
else
{
summand = 0;
}
let richtung : typ_richtung = richtung_addieren(this.richtung, summand);
figur.bewegen(richtung);
}
}
}