vtm/quelldatein/helfer/vektor.ts
2018-03-26 14:22:20 +02:00

66 lines
1.8 KiB
TypeScript

/*
* Verrückte Turing-Maschinen — A turing complete game
* Copyright (C) 2016 Christian Fraß <vidofnir@folksprak.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
module mod_vtm
{
export module mod_helfer
{
export module mod_vektor
{
/**
* @author kcf <vidofnir@folksprak.org>
*/
export type typ_vektor = {x : float; y : float;};
/**
* @author kcf <vidofnir@folksprak.org>
*/
export function polar(winkel : float, radius : float = 1) : typ_vektor
{
return {"x": (radius * Math.cos(winkel)), "y": (radius * Math.sin(winkel))};
}
/**
* @author kcf <vidofnir@folksprak.org>
*/
export function skalieren(vektor : typ_vektor, faktor : float) : typ_vektor
{
return {"x": (vektor.x * faktor), "y": (vektor.y * faktor)};
}
/**
* @author kcf <vidofnir@folksprak.org>
*/
export function addieren(vektor1 : typ_vektor, vektor2 : typ_vektor) : typ_vektor
{
return {"x": (vektor1.x + vektor2.x), "y": (vektor1.y + vektor2.y)};
}
}
}
}