vtm/quelldatein/aufbau/aktoren/verwerfer.ts
2018-03-26 10:42:58 +02:00

157 lines
3.2 KiB
TypeScript

/*
* Verrückte Turing-Maschinen — A turing complete game
* Copyright (C) 2016 Christian Fraß <vidofnir@folksprak.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
module mod_vtm
{
export module mod_aufbau
{
export module mod_aktor_verwerfer
{
/**
* @author kcf <vidofnir@folksprak.org>
*/
let art : string = "verwerfer";
/**
* @author kcf <vidofnir@folksprak.org>
*/
export type typ_verwerfer =
{
}
;
/**
* @author kcf <vidofnir@folksprak.org>
*/
function erstellen
(
)
: typ_verwerfer
{
return {
};
}
/**
* @author kcf <vidofnir@folksprak.org>
*/
export function erstellen_aktor
(
)
: mod_aktor.typ_aktor
{
return einpacken(art, erstellen());
}
/**
* @author kcf <vidofnir@folksprak.org>
*/
function beispiel
(
)
: typ_verwerfer
{
return erstellen();
}
/**
* @author kcf <vidofnir@folksprak.org>
*/
function drehen
(
verwerfer : typ_verwerfer,
inkrement ?: int
)
: void
{
}
/**
* @author kcf <vidofnir@folksprak.org>
*/
function verwenden
(
verwerfer : typ_verwerfer,
figur : mod_figur.typ_figur
)
: void
{
mod_figur.verwerfen(figur);
}
/**
* @author kcf <vidofnir@folksprak.org>
*/
function exportieren
(
verwerfer : typ_verwerfer
)
: any
{
return {
};
}
/**
* @author kcf <vidofnir@folksprak.org>
*/
function importieren
(
roh : any
)
: typ_verwerfer
{
return (
erstellen
(
)
);
}
/**
* @author kcf <vidofnir@folksprak.org>
*/
mod_aktor.implementierung_aktor[art] =
{
"beispiel": () => einpacken(art, beispiel()),
"drehen": (aktor, inkrement) => drehen(auspacken(aktor), inkrement),
"verwenden": (aktor, figur) => verwenden(auspacken(aktor), figur),
"exportieren": (aktor) => ({"art": art, "angaben": exportieren(aktor.angaben)}),
"importieren": (roh) => einpacken(art, importieren(roh)),
}
;
}
}
}