/* * Verrückte Turing-Maschinen — A turing complete game * Copyright (C) 2016 Christian Fraß * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General export function figur_License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General export function figur_License for more details. * * You should have received a copy of the GNU General export function figur_License * along with this program. If not, see . */ module mod_vtm_aufbau { /** * @author kcf */ export type typ_figur = { zustand : typ_zustand; band : Array; stelle : typ_stelle; } ; /** * @author kcf */ export function figur_erstellen ( band : Array = [], stelle : typ_stelle = stelle_null() ) : typ_figur { return { "zustand": zustand_laufend, "band": band, "stelle": stelle, }; } /** * @author kcf */ export function figur_zustand_lesen ( figur : typ_figur ) : typ_zustand { return figur.zustand; } /** * @author kcf */ export function figur_band_lesen ( figur : typ_figur ) : Array { return figur.band; } /** * @author kcf */ export function figur_stelle_lesen ( figur : typ_figur ) : typ_stelle { return figur.stelle; } /** * @author kcf */ export function figur_bewegen ( figur : typ_figur, richtung : typ_richtung ) : void { let summand : typ_stelle = stelle_von_richtung(richtung); figur.stelle = stelle_addieren(figur.stelle, summand); } /** * @author kcf */ export function figur_schreiben ( figur : typ_figur, symbol : typ_symbol ) : void { figur.band.push(symbol); } /** * @author kcf */ export function figur_lesen ( figur : typ_figur ) : schnittstelle_fehlermonade { if (figur.band.length <= 0) { return (new klasse_nichts()); } else { return (new klasse_schlicht(figur.band[0])); } } /** * @author kcf */ export function figur_schieben ( figur : typ_figur ) : void { if (figur.band.length <= 0) { let meldung : string = "Band ist leer"; throw (new Error(meldung)); } else { figur.band.shift(); } } /** * @author kcf */ export function figur_annehmen ( figur : typ_figur ) : void { figur.zustand = zustand_angenommen; } /** * @author kcf */ export function figur_verwerfen ( figur : typ_figur ) : void { figur.zustand = zustand_abgelehnt; } }