/* * Verrückte Turing-Maschinen — A turing complete game * Copyright (C) 2016 Christian Fraß * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ module mod_vtm { export module mod_helfer { export module mod_vektor { /** * @author kcf */ export type typ_vektor = {x : float; y : float;}; /** * @author kcf */ export function polar(winkel : float, radius : float = 1) : typ_vektor { return {"x": (radius * Math.cos(winkel)), "y": (radius * Math.sin(winkel))}; } /** * @author kcf */ export function skalieren(vektor : typ_vektor, faktor : float) : typ_vektor { return {"x": (vektor.x * faktor), "y": (vektor.y * faktor)}; } /** * @author kcf */ export function addieren(vektor1 : typ_vektor, vektor2 : typ_vektor) : typ_vektor { return {"x": (vektor1.x + vektor2.x), "y": (vektor1.y + vektor2.y)}; } } } }