2017-11-09 14:06:35 +01:00
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/*
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* Verrückte Turing-Maschinen — A turing complete game
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* Copyright (C) 2016 Christian Fraß <vidofnir@folksprak.org>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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2017-11-08 15:05:06 +01:00
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module mod_vtm_helfer
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{
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/**
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* @author kcf <vidofnir@folksprak.org>
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*/
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export type typ_vektor = {x : float; y : float;};
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/**
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* @author kcf <vidofnir@folksprak.org>
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*/
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export function vektor_polar(winkel : float, radius : float = 1) : typ_vektor
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{
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return {"x": (radius * Math.cos(winkel)), "y": (radius * Math.sin(winkel))};
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}
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/**
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* @author kcf <vidofnir@folksprak.org>
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*/
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export function vektor_skalieren(vektor : typ_vektor, faktor : float) : typ_vektor
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{
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return {"x": (vektor.x * faktor), "y": (vektor.y * faktor)};
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}
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/**
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* @author kcf <vidofnir@folksprak.org>
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*/
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export function vektor_addieren(vektor1 : typ_vektor, vektor2 : typ_vektor) : typ_vektor
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{
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return {"x": (vektor1.x + vektor2.x), "y": (vektor1.y + vektor2.y)};
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}
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}
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